Major in Music Media Production (BS)
The bachelor’s degree in music media production offers a series of courses in recording techniques, music production, songwriting, mixing, mastering, live sound, game design, and music business. As a program major, you’ll develop as a musician while you formulate and refine a portfolio of skills that you can later apply to the rapidly changing music and entertainment industry.
90 credits
Required Courses
Game and Media Sound Design students take MMP 496, Audio Engineering Technology and Commercial Music Design students take MMP 495
Complete the following required courses for a concentration in "Audio Engineering Technology"
2 credits from
8 credits from
7 credits from
MUSC ensembles. Students must conform with the Designated Ensemble Policy in the Undergraduate Music Handbook.
Required courses
MMP 201 | Pro Tools Fundamentals | 2 |
MMP 202 | Pro Tools Music Production | 2 |
MMP 220 | Introduction to Electronics and Studio Maintenance | 2 |
MMP 330 | Live Sound and Recording | 3 |
MMP 221 | Electronics and Studio Maintenance 2 | 2 |
MMP 305 | Introduction to Digital Signal Processing | 3 |
MMP 335 | Mixing and Mastering | 3 |
MMP 336 | Advanced Audio Concepts | 3 |
MMP 430 | Music Production/Design Workshop | 3 |
MUST 202 | Sight Singing and Ear Training | 1 |
MUST 212 | Music Theory | 2 |
MUST 310 | Form and Analysis of Popular Music | 2 |
MUST 411 | Instrumentation and Orchestration | 2 |
and 3 credits from the following directed electives
MUST 221 | Introductory Composition Lessons and Seminar 1 | 2 |
MUST 444 | Human-Computer Interface Design | 3 |
MMP 299 | Cardinal Music Group | 3-6 |
MMP 492 | Special Topics in Music Media Production | 1 TO 6 |
MUSC 299X | Experimental/Developmental Topics | 1 TO 6 |
MMP 341 | Game Engine and Middleware | 3 |
MMP 394 | Game Design Studio Pre-Production | 3 |
MMP 495 | MMP Project/Recital | 1-3 |
Complete the following required courses for a concentration in Commercial Music Design
2 credits from
8 credits from
7 credits from
MUSC ensembles. Students are required to comply with the Designated Ensemble Policy in the Undergraduate Music Handbook.
Complete the following required courses for a concentration in Game and Media Sound Design
MUST 100 | Fundamentals of Music Theory | 3 |
MUST 441 | Creative Music Technologies 1 | 3 |
MMP 201 | Pro Tools Fundamentals | 2 |
MMP 305 | Introduction to Digital Signal Processing | 3 |
MMP 336 | Advanced Audio Concepts | 3 |
MMP 341 | Game Engine and Middleware | 3 |
MMP 384 | Music and Publishing Law | 3 |
MMP 394 | Game Design Studio Pre-Production | 3 |
4 credits of music electives
1 credit from
6 credits from Ensembles/Performance Experience
6 credits from School of Music Ensembles or Applied Music study. Game design majors are not required to adhere to the Designated Ensemble Policy in the Undergraduate Music Handbook.
17 credits in Computer Science Minor
CS 120 | Computer Science 1: Programming Fundamentals | 4 |
CS 121 | Computer Science 2: Data Structures and Objects | 4 |
CS 222 | Advanced Programming | 3 |
CS 315 | Game Programming | 3 |
CS 455 | Data Mining and Machine Learning | 3 |