2022-2023 Undergraduate Catalog

ART 341 Animation: Game Engine 01

This course focuses on teaching students the fundamentals of game engines. Students will learn the fundamental components and features of game engines (such as objects, inputs, movement, interactions, physics, UI, artwork, animation, sound, and more) and the terminology and theory behind them.

Prerequisites: ART 210, ART 211, ART 311, and ART 315

Credits

3